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Accessing the App and Logging into the Site

Phone Number or Email using a verification code that is sent to you.

We have found for security reasons, this is the best option for keeping your account safe. Passwords are often forgotten so it also reduces the need of resetting one and makes for better ease of use.

    • Make sure that you are using your appropriate country code.
    • Make sure that there are no spaces when entering your phone number.
    • If you accidentally text STOP to a previous verification text, you can text the word START to +1 424-888-7139
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    • Check your SPAM/Junk folder to make sure the message didn’t accidentally get added there.

We verify your information for a few main reasons. In order to give you both options for email and phone number to log in, we are legally required to verify both. This is a security option for your benefit.

If you need some help logging in and getting into the account, you can reach us by emailing commish@dynastyowner.com to get assistance logging in. When you email, please include a detailed description of what the error is that is coming up so we can better assist you.

Joining a League

To make sure that you get your email, add commish@dynastyowner.com to your contacts of your email client. If you still feel that you hadn’t gotten the email, check your SPAM/Junk folder as it may have accidentally been placed there.

It will be $39 to join a league per year. Here’s what you get:

  • Inaugural franchise in a Dynasty Owner league
  • A spot in your league’s inaugural 25 round dynasty draft
  • $10MM Dynasty Dollars (DD$) – Our in-game currency
  • Chance to win weekly prizes and season-long prizes
  • Entry into the Chase for the Ring Contest
  • One Amnesty Provision
  • Transferrable franchise deed (Yes! You can sell your franchise)
  • Access to Dynasty Owner through desktop and mobile application

Yes and no. You cannot start your own league in a traditional way. However, you can reserve up to 11 spots to invite your friends to the league that you are joining.

Yes. You can reserve up to 11 spots or the number of spots that are available for that league. Each league will have 12 spots available so depending on the league that you select, is how many people you’ll be able to invite.

After selecting spots in the league, you will be prompted with a modal that asks you if you’d like to invite some friends. If you select yes, you will be taken to a page where you will invite them by their email address. They will receive an invite code in that email.

The invite lasts 48 hours.

Those reserved spots get dispersed to the public to then join the league.

Here are a couple of helping points:

  • You must be a paid user to get access to the league from an invite
  • When you get your invite code, best practice is to copy and paste it to reduce errors

If the issues persist, please email commish@dynastyowner.com to better assist you.

Yes you can have multiple franchises under your login. You can not have two teams in the same league however.

No. Once you are put into a league, you are locked into that league for life.

In order to join a cash prize pool league in the future from one where you did not have the option for cash prizes, you would have to sell your franchise. Once you are in a league, you are in it for life unless you sell your franchise. After you sell your franchise, then you can buy a new one.

How to Play - Part 1 -
Roster Configuration, Scoring, Playoff Schedule

Each league has 12 teams.

It will be $39 to join a league per year. 

Here’s what you get:

  • Inaugural franchise in a Dynasty Owner league
  • A spot in your league’s inaugural 25 round dynasty draft
  • $10MM Dynasty Dollars (DD$) – Our in-game currency
  • Chance to win weekly prizes and season-long prizes
  • Entry into the Chase for the Ring Contest
  • One Amnesty Provision
  • Transferrable franchise deed (Yes! You can sell your franchise)
  • Access to Dynasty Owner through desktop and mobile application

Inaugural draft will be online 25 rounds in the form of a snake draft of both veteran players and rookie players of that year.

You must draft at least 1 QB, 2 RB, 2 WR, 1 TE, 1 FLEX and 1 K to have your roster considered “complete”.

It will start in May of that year and go throughout the Summer.

The Annual Rookie Draft is a straight draft of 3 rounds each year.

The top 10 draft picks order will be determined off the inverse order of the previous years standings. Any ties goes to the least total regular season points. The 11th & 12th picks will be determined by the championship game of the previous season. 11th pick going to the runner up and the 12th pick going to the champion.

Each roster must have the following:

  • Roster Size: 30 (minimum of 25, maximum of 30)
  • Total Starters: 8 (1 QB, 2 RB, 2 WR, 1 TE, 1 FLEX, 1 K)
  • Total on Bench: 7 (1 QB, 2 RB, 2 WR, 1 TE, 1 K)
  • Practice Squad: 15 (Any combination of player positions) (Min of 10, Max of 15)
  • Injured Reserve = 3 Spots
  • All starter spots need to be filled with Non-Injured players and players not on the BYE
  • FLEX position can only be filled with an RB, WR, or TE
  • Bench & Practice Squad spots may be filled with any combination of players injured or non-injured.

It is illegal to have a player on their BYE week locked in the starting lineup at game time. There shall be a penalty of $1 Million Dynasty Dollar (DD$) Fine imposed per slot that is filled with a BYE week player. There will be no fine imposed for bench or practice squad.

Dynasty Owner will act as commissioner for all leagues. Dynasty Owner will have a team of commissioners that you can message in the event you have a question or an issue inside your league.

The winner of a matchup is determined by the following:

  • Head to Head Points
  • In the event of a Tie Breaker (Regular Season & Playoffs)
    • Points scored by Starters
    • Points scored by Bench
    • Virtual coin flip

Regular season is composed of 13 games.

Passing play scoring is determined by the following:

  • Every 2 passing yards = 0.1
  • TD Pass = 6
  • Interceptions Thrown (INT) = -3
  • 2pt Passing Conversion = 2
  • 300-399 yard passing game = +1
  • 400+ yard passing game = + 4
  • Fumbles = -1
  • Fumbles Lost = -2
  • *When a fumble is recovered by the opponent it will result in a total cost of -3

Rushing play scoring is determined by the following:

  • Every 1 rushing yards = 0.1
  • TD Rush = 6
  • 2pt Rushing Conversion = 2
  • 100-199-yard rushing game = +2
  • 200+ yard rushing game = +6
  • Fumbles = -1
  • Fumbles Lost = -2
  • *When a fumble is recovered by the opponent it will result in a total cost of -3

Receiving play scoring is determined by the following:

  • Every 1 receiving yards = 0.1
  • Each reception = 1
  • TD Reception = 6
  • 2pt Receiving Conversion = 2
  • 200+ yard receiving game = +6
  • Fumbles = -1
  • Fumbles Lost = -2
  • *When a fumble is recovered by the opponent it will result in a total cost of -3

Special teams scoring is determined by the following:

  • Every 40 kickoff return yards = 1
  • Every 40 punt return yards = 1
  • Kickoff Return TD = 6
  • Punt Return TD = 6

You get points from the players from the bench lineup. Your points are determined by 25% of your bench points and will be added to your total final score.

Clutch scoring is ANY score that results in a lead change in the final 2 minutes of the 4th Quarter or Overtime. It will result in a bonus of (CTD) +3.

Playoffs will consist of the top 6 records from standings.

In the event of a tiebreaker, the following will determine seeding:

  • Total points scored for regular season
  • Head to Head record scored in regular season
  • Virtual coin flip

Playoffs are a total of 3 weeks. The playoffs start Week 14 of the NFL season with Championship Week happening on Week 16 of the NFL season.

Playoff seeding will be done as follows:

  • Seed 1 and Seed 2 are on a Bye in week 14
  • Seed 3 vs Seed 6 play each other in week 14
  • Seed 4 vs Seed 5 play each other in week 14
  • Seed 1 will play the lowest remaining seed from week 14 winners
  • Seed 2 will play the highest remaining seed from week 14 winners
  • Winners of week 15 matchups will face off in week 16 to decide the champion

The Loser’s Bracket is made up of the following:

  • Tournament Teams = 6 (Bottom 6 records)
  • Weeks Per Tournament Matchup = 1

The Loser’s Bracket will run for a total of 3 weeks. The tournament starts Week 14 of the NFL with the Loser’s Bracket Finals happening Week 16 of the NFL.

Loser’s Bracket seeding will be done as follows:

  • Seed 7 and Seed 8 are on a Bye in week 14
  • Seed 9 vs Seed 12 play each other in week 14
  • Seed 10 vs Seed 11 play each other in week 14
  • Seed 7 will play the lowest remaining seed from week 14 winners
  • Seed 8 will play the highest remaining seed from week 14 winners
  • Winners of week 15 matchups will face off in week 16 to decide the Loser’s Bracket Winner

In the event of a tiebreaker, the following will determine seeding:

  • Total points scored for regular season
  • Head to Head record scored in regular season
  • Virtual coin Flip

How to Play - Part 2
(Salary cap and Salaries)

Salaries are the actual average annual salary of the players NFL contract and you will own the player for the number of years left on the contract. To determine the salary, we take the total dollar amount of the contract divided by the number of years left on the contract. There are no ZERO-dollar salaries in the Dynasty Owner platform.

As the “owner” of a player, you have first rights to keep the player when a new contract takes effect.

When a player with an existing contract signs a contract extension that increases the annual salary, the contract extension will not kick in until the following league year. When a player without an existing contract signs a contract or contract extension, the contract extension will kick in immediately for that league year. If you own the player affected by the change of the contract, you will have first rights to keep the player with their new contract or drop the player from your roster for a $0 Dynasty Dollar penalty for 7 days after the contract is changed in the Dynasty Owner Platform. You will be notified of this change via mobile app and desktop notification.

All player contracts are frozen from the start of the 17-week NFL regular season (when the 1st snap of the 1st regular-season NFL game occurs) to the end of the current league year (March 2022). This includes contract extensions and contracts that are completely restructured.

*The exception will be for Free Agents (Players who are not currently under contract with an NFL team) that begin the season without a contract and receive a new contract during the regular season it will be replaced with the new contract. If you own the player affected by the change of the contract, you will have first rights to keep the player with their new contract or drop the player from your roster for a $0 Dynasty Dollar penalty for 7 days after the contract is changed in the Dynasty Owner Platform. You will be notified of this change via mobile app and desktop notification.

If the players contract pushes you over the hard cap of $123.2MM and no adjustments have been made to accommodate the player that has changed, they will be dropped automatically after the 7-day period.

There is no minimum team salary, however, the salary cap level is a hard cap 70% of the NFL Salary Cap for that year.

You may drop a player at any time as long as the player is not currently locked in a matchup and as long as you are above the minimum number of players (25).

When you drop a player, you will be charged 25% of the balance of the contract in the form of Dynasty Dollars and will be due immediately unless an amnesty Provision is used on the player.

There is a ZERO cost drop fee when a contract is changed. (Not including when a player becomes a Free Agent)

You will have 7 days to exercise the option to drop the player without a FEE anytime the contract has been updated inside the game (You will receive a notification when the contract is updated.)

Free agents Veteran players that are cut or unsigned to an NFL team at any time will carry their average annual salary of the last year they were active at a zero-year contract. (The drop fee to drop for free agent will be 25% of the average annual salary)

*When a player retires during the existing contract, the drop fee will be waived.

An amnesty provision can be applied to any player in the game. When applied to the player the drop fee is waived. It carries a value of $5MM Dynasty Dollars (DD$) and can only be used on players that have a drop fee higher than $5MM Dynasty Dollars (DD$).

*Amnesty Provisions can be won as a prize, purchased through the Dynasty Dollar store, and traded with another member in your league. There is a limit to one (1) Amnesty Provision per team. The Amnesty Provision given to you in your inaugural season acts as the one (1) for that year.

Free agents Veteran players that are cut or unsigned to an NFL team at any time will carry their average annual salary of the last year they were active at a zero-year contract. (The drop fee to drop for free agent will be 25% of the average annual salary)

Rookies without a signed contract at the time of your draft can be drafted. Rookie Players who have not signed their contract will be assigned a 4-year contract as a place holder contract based upon the slotted cost from the NFL CBA up until they have signed their rookie contract.

How to Play - Part 3 -
Acquisitions, Trades, Drops and Free Agent Auction Rules

Dynasty Dollars are our in-game currency and are used for drop fees, Free Agent Auction bids, Purchasing Amnesty Provision, and weekly side bets on individual matchups.

The cost will be $1 USD for every $1 Million Dynasty Dollars. Dynasty Dollars are not used for players’ salaries. (Player salaries are included inside the Salary Cap).

Game Day – They lock individually at the players scheduled game time when kickoff occurs.

This is not a traditional waiver system.

Free Agents are bid on with Dynasty Dollars ($DD). (No Free pickups)

The minimum bid will be $1 MM Dynasty Dollars. (There are no fractional bids)

**There is a cap of $100 MM Dynasty Dollars to be spent on Free Agent bids per league year in the Free Agent Auction. (No cap on Drop Fees) (Cap resets when the new league year begins).

When the auction opens each day – Bids process in Alphabetical order of Players last name.

The highest bid wins and adds the player to their roster. (The bid amount is a Fee and does not include transaction fees when dropping a player in the process)

Free Agent Auction Days will be Daily at 5 am EST during the off season

o Off season will be from January 1st – August 31st during this time

o   Wednesday, Thursday, Saturday, and Sunday at 5 am EST

o   During the season Weeks 1 through 13 – Free Agent Auction will be limited to 4 days per week and all bids will process at 5 am EST.

o   Free Agent Auctions will freeze from the start of week 13 through the end of week 16 championship match ups

The minimum bid will be $1 MM dynasty dollars.

There is no cap on the max bid.

All players that are cut will be immediately available for auction and bids will be processed on the next available Auction day at 5 am EST.

Highest Bid wins and adds the player to their roster.

When there is a tie (bid amount is the same) the player will go to the team with the least accumulated points during the season. If the bid is taking place in the offseason, the tie will be broken by the team with the worst record from the previous season. 

If the record is the same. The tie will be broken by the team with the least accumulated points during the previous season.

During the inaugural season of your league before regular season matchups have started the tie breaker will be determined by a virtual coin flip.

There is a ZERO cost drop fee when a contract is changed. (Not including when a player becomes a Free Agent)

You will have 7 days to exercise the option to drop the player without a FEE anytime the contract has been updated inside the game (You will receive a notification when the contract is updated.)

Free agents Veteran players that are cut or unsigned to an NFL team at any time will carry their average annual salary of the last year they were active at a zero-year contract. (The drop fee to drop for free agent will be 25% of the average annual salary)

*When a player retires during the existing contract, the drop fee will be waived.

An amnesty provision can be applied to any player in the game. When applied to the player the drop fee is waived. It carries a value of $5MM Dynasty Dollars (DD$) and can only be used on players that have a drop fee higher than $5MM Dynasty Dollars (DD$).

*Amnesty Provisions can be won as a prize, purchased through the Dynasty Dollar store, and traded with another member in your league. There is a limit to one (1) Amnesty Provision per team. The Amnesty Provision given to you in your inaugural season acts as the one (1) for that year.

No Trade Deadline but there is a trade freeze from the start of week 13 through the end of week 16 championship matchups.

Any player and contract can be traded, along with draft picks up to 6 years into the future, Amnesty Provision, and $DD in increments of $1 million.

Trades involving only Dynasty Dollars for Dynasty Dollars is prohibited. 

All trades must involve something in return and cannot be one sided. You can’t simply ship picks, players, Amnesty Provision or Dynasty Dollars to another team. Both teams involved in the trade must send and receive a player, draft pick, Amnesty Provisions or $DD.

Trade Review Period is 24 hours. For a trade to be granted during the regular season, it must be accepted through the Dynasty Owner platform no later than 24 hours before game time.  This gives all owners 24 hours to review the trade before the games begin (whether on Thursday, Saturday on Sunday).

Players who have already played on a given week cannot be traded until the following week as well. 

A trade can be withdrawn if it has not been accepted. Once accepted on Dynasty Owner, a trade cannot be withdrawn by any party due to player injury, suspension, or any other unforeseen circumstance.

During the 24-hour trade acceptance period, all owners (except those involved in the trade) will be given the opportunity to veto the trade.  

However, those owners who choose to veto the trade must make a valid case to the commissioner for why the trade should not be granted. There will be a cost of $500,000 Dynasty Dollars to vote No (veto a trade).

 When a trade receives 4 NO votes an alert will be sent to the commissioner (Dynasty Owner) to review the trade. The trade will then be reviewed by the commissioner and whether the trade is upheld or vetoed will be at the sole discretion of the commissioner.

If you believe collusion is taking place, please report it to your commissioner. There will be no cost of $DD to report collusion.

If Collusion is found all teams involved will receive a lifetime ban from Dynasty Owner.

There are no fees for trades.

Prizes (Weekly & Seasonal)

The Highest Scoring team in each league will win $2MM Dynasty Dollars for that week.

This is a fun way to wager on each game no matter where your team is at in the standings.

This is not mandatory in any way—just another option for fun and opportunity to win $DD.

All matchup wagers are made and rewarded in Dynasty Dollars.

Users can bet each other on each game by setting their own line and wager amount. (Dynasty Owner does NOT take a cut)

Users can set the line by changing the spread +/- from .5 to 50 points or make a straight up Wager.

Once a wager has been accepted, trades and free agent auction bids will be delayed until the matchup is final. You can still set your lineup with the players on your current roster, but you will not be allowed to change the roster with Free agents or trades.

*Once a wager is accepted on the Dynasty Owner platform, neither party cannot withdraw a wager due to player injury, or any other unforeseen circumstance.

The Championship Dynasty Dollar Pot and Playoff Prizes will be paid out by the following:

  • 1st – $100MM Dynasty Dollars
  • 2nd – $50MM Dynasty Dollars
  • 3rd – $10MM Dynasty Dollars
  • 4th – $5MM Dynasty Dollars
  • 5th – $2MM Dynasty Dollars
  • 6th – $2MM Dynasty Dollars

The Loser’s Bracket Tournament winner receives a Bonus Draft pick at the end of the 1st round of the Rookie Draft – Pick #13 and 1 Amnesty Provision. The Tournament Runner Up receives 1 Amnesty Provision.

*The 13th pick to the winner is not able to be traded and must be used by the winner of the Loser’s Bracket Championship the following year’s Annual Rookie Draft.

Chase for the Ring is where the highest scoring champion amongst ALL users in Dynasty Owner, not just your league, after week 16 will receive a Super Bowl style custom fit ring encrusted with diamonds and rubies.

Users have the option to buy into leagues with cash prize pools. If you buy into one of our two cash prize levels, you will pay a separate fee to Team Stake, a website that specializes in holding side fantasy sports bets. Team Stake is 100% owned by a company entirely unrelated to Dynasty Owner. We do not take ANY fee from this, and 100% of the money (less the TeamStake fees) will go to our users.

The two buy-in levels are the following:

  • (1) $50 to join a $600 cash prize pool league. 
  • (2) $100 to join a $1200 prize pool.

Below are the prizes payouts for the $600 Cash Prize Pool League:

  • Champion: $300
  • Runner Up: $150
  • Third Place: $100
  • Fourth Place: $50

Below are the prizes payouts for the $1200 Cash Prize Pool League:

  • Champion: $600
  • Runner Up: $300
  • Third Place: $200
  • Fourth Place: $100

Users must be at least 18 years of age in most states to join leagues with a cash prize pool. 

*Dynasty Owner has no ownership interest, receives no funds, nor has any affiliation with Team Stake. Your decision to wager amongst other users of Team Stake is solely between you and Team Stake. Dynasty Owner is not a party to such a transaction. Dynasty Owner will not address any issue between you and Team Stake, whether in contract law or federal, state, or local law. You agree to hold Dynasty Owner harmless from any and all claims or liability resulting from your decision to participate in Team Stake.

*Dynasty Owner has no ownership interest, receives no funds, nor has any affiliation with Team Stake. Your decision to wager amongst other users of Team Stake is solely between you and Team Stake. Dynasty Owner is not a party to such a transaction. Dynasty Owner will not address any issue between you and Team Stake, whether in contract law or federal, state, or local law. You agree to hold Dynasty Owner harmless from any and all claims or liability resulting from your decision to participate in Team Stake.

About Team Stake:

Team Stake is a way to effortlessly handle league finances. From free payment options, guaranteed payouts and free withdrawal options, Team Stake ensure that all entry fees for all your leagues are easily managed. Team Stake has professional security in place to keep your money safe. All you have to do is sit back and enjoy the game.

Troubleshooting & Reporting Issues

Things to know:

  • If you are in the middle of a draft or setting your lineup and run into a persistent issue, refreshing and/or closing the app and reopening it should resolve the issues that you are experiencing.
  • If closing or refreshing does not help the issues that you are experiencing, sign out and re-sign into the application.
  • Before playing Dynasty Owner on your mobile/tablet device, please make sure that you are running the most recent version of the application by checking your updates in either the Apple App Store or Google Play Store.
  • If you run into an issue that isn’t resolved by the above, please email a screenshot and tell us what you are experiencing so we can better assist you. Please email commish@dynastyowner.com.